Day 1 starts with model selections and Nicole making a last minute switch to a female character in order to stand out and make a more unique werewolf. Apparently they only have 6 hours on Day 1 so everyone gets working on trying to create their molds. Roy, Roy, Roy. This man’s experience shines in every competition because of all his little tricks like taking fishnet pantyhose to create scales on his face mold. Laura is having a rough time and isn’t able to get out of her head. She doubts her sculpt and design and gets a little homesick. Day 2 starts and after some rest, Laura is ready to start the day and is happy with the work she made the day before. She admits that when you have the wrong frame of mind everything will be wrong.
Roy starts working on his body sculpt but is unsure of how to design it while Derek works on his cowl making holes to insert feathers later on. Mac walks in with a Barney Merman who is the make-up designer for Grimm. Is there really one of those because I’m pretty sure all the monster on that show are CGI. They start with Derek who explains his concept and then the trouble he is having deciding on the mouth. Barney suggests he should make the mouth larger or he will need to do a big paint job to compensate. Roy discusses using silicon and foam to create movement while Laura discusses her paint job. Both are well received by Barney. Barney leaves and Laura starts working on some spider webs but she is unsure of how to create them. Roy shows her a neat trick of blowing glue over an air compressor which she freaks out over. The day ends with Nicole and Roy discussing the finale and how it could be anyone’s game at this point.
Day 3 begins and Roy says the pressure of 4 hours makes it seem like they only have 4 minutes to finish everything. Nicole, for some reason, picked the big chested model that Sarah had last week and of course her chest piece doesn’t fit right. Roy is also having chest problems which he plans to fix with costuming while Laura didn’t do much sculpt-wise so she has to nail her paint job. Derek figures out how difficult it is to do all his feathers so he ends up having to glue them and fan them out. Roy for some reason decides to do a really ugly red wig on his model which he ends up pushing through holes in the ear sculpt. His character is starting to look like the snake version of Monroe’s previous girlfriend (Grimm reference). Derek wants to include his talon but has steel toe boots so he ends up gluing the claw on the boot even though it looks less than stellar. This week’s guest judge is Grimm producer Richard Hatem.